Monthly Archives: October 2014

Character Texture

For this project, we had to take the biped model that we made last year in Computer Animation IV and texture it in Maya. We did this by editing the UV’s and then texturing it in Photoshop and Mudbox.

Posted in Time-based | Tagged , , , | Leave a comment

Fruit Bowl

For this assignment, we had to take the orange that we created in Maya for our first assignment and add two more fruits to the scene. I choses a lime and cherries. I modeled, textured, and lit the fruits as well … Continue reading

Posted in Best Work, Non-timebased | Tagged , , , | Leave a comment