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Monthly Archives: October 2014
Character Texture
For this project, we had to take the biped model that we made last year in Computer Animation IV and texture it in Maya. We did this by editing the UV’s and then texturing it in Photoshop and Mudbox.
Posted in Time-based
Tagged Adv Texturing Lighting & Modeling, Character Texture, Maya, photoshop
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Fruit Bowl
For this assignment, we had to take the orange that we created in Maya for our first assignment and add two more fruits to the scene. I choses a lime and cherries. I modeled, textured, and lit the fruits as well … Continue reading
Posted in Best Work, Non-timebased
Tagged Adv Texturing Lighting & Modeling, Fruit Bowl, Maya, photoshop
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